Got another build pushing out some of the bugfixes and additions!
ResoniteLink now supports calling sync methods! The ResoniteLink library has been updated to 0.11.0, see details here:
Compatible with previous!
New Features:
- Added support for sync methods to ResoniteLink-- Any methods exposed to data model can be called as long as their argument and return types are supported by ResoniteLink
-- Both sync & async methods are supported
-- You need write permissions to call any sync methods, since they can (and often do) modify the data model
Locale:
- Merged Chinese locale update by @modimobeikete - Merged Korean locale update by @mirpasec
- Merged German locale update by @muppeq
Fixes:
- Fixed logic precedence bug in Headless when using loginRequired (reported by @sun_serega, issue #6320, fixed by @probableprime)- Fixed OpenWorld PF node not working with lnl, lnl-nat, res-steam and tcp Urls (reported by @enverex and @nepushiro, issue #3181, fixed by @probableprime)
- Fixed eye data from Babbalonia being updated incorrectly
This is a companion discussion topic for the original entry at https://steamcommunity.com/games/2519830/announcements/detail/510733119952781697